********** ANIMATIONS AND ANIMATION SPEED ********** This document outlines several animation related properties of sprites. They are: 1.) Left/right sprites used: This is simply the animation used by the sprite when it is facing left or right. ALL sprites have these two values, even if both are the same. (Sometimes it depends whether the sprite is left or right of Keen say.) There are two 'special' values; the first, '$0000W' is used when the animation is not meant to change the sprite's animation; items for example use this; their animations are preprogrammed and don't need to be changed. The second is '$FFFFW' and is used when a sprite must become invisible for a moment, it erases the animation being used, but not the sprite. When the Ceilicks disappear, they are invisible for a while. The sprite used when going left is listed first, then the one for going right. In some cases these are the same, in others, different. Feel free to experiment. (Remember, left sprite is on the left, right sprite is on the right.) Both values are as 'words'; $3C $00 = $003CW, but you can write them however you like. The number USED in each patch is the sprite number plus 46, in hex. This can get a bit confusing when you want to change them, but you'll soon get the hang of it, or learn to do it by trial and error. 2.) Animation speed: Simply enough, this is how long a sprite takes to animate 1-FRAME it is how long an animation is held for. There are two special values; '$0000W' which means 'never change' (Used often by shot sprites.) and '$3075W'; used by sprites that need to stay a long time, but eventually disappear. There is also a list of sprite caches; never make a sprite use a sprite frame not cached by itself or another sprite in the level! (See '7.) Cache') Keen's aniamtions, for conveience are stored in the next section. ### Airboard ### %patch $32B08 $01A8W $01A8W #Controllable airboard l/r airboard [Do nothing] %patch $32B12 $0000W #Animation speed %patch $32B26 $01A8W $01A8W #Fall down airboard still [At top] %patch $32B30 $0000W #Animation speed %patch $32B44 $01A8W $01A8W #Fall down airboard fall down/at bottom %patch $32B4E $0000W #Animation speed %patch $32B62 $01A8W $01A8W #Fall down ariboard rising up %patch $32B6C $0000W #Animation speed %patch $32B80 $01A8W $01A8W #Unknown airboard %patch $32B8A $0000W #Animation speed %patch $32B9E $01A8W $01A8W #Unknown airboard %patch $32BA8 $0000W #Animation speed %patch $32BBC $01A8W $01A8W #Sneaky Airboard still, away from to Keen %patch $32BC6 $0000W #Wait until back at origional position %patch $32BDA $01A8W $01A8W #Sneaky airboard when Keen jumps at it [Flees Keen] %patch $32BE4 $0030W #Time spent fleeing Keen %patch $32BF8 $01A8W $01A8W #Sneaky Airboard returning to Keen %patch $32C02 $0060W #This should be 60, or board won't return ### #Babobba ### %patch $33C78 $011EW $0121W #Babobba landing [Go to stand] %patch $33C82 $0008W #Animation speed %patch $33C96 $011FW $0122W #Babobba jumping [Go to stand] %patch $33CA0 $0008W #Animation speed %patch $33CB4 $011DW $0120W #Babobba nonshooting standing %patch $33CBE $0014W #Animation speed %patch $33CD2 $011DW $0120W #Babobba shooting standing %patch $33CDC $0046W #Animation speed %patch $33CF0 $011EW $0121W #Babobba pausing [Wait to nap] %patch $33CFA $0000W #Animation speed %patch $33D0E $0125W $0125W #Babobba stunned [Do nothing] %patch $33D18 $0000W #Animation speed %patch $33D2C $0126W $0126W #Babobba napping 1 %patch $33D36 $000FW #Animation speed %patch $33D4A $0127W $0127W #Babobba napping 2 %patch $33D54 $000FW #Animation speed %patch $33D68 $0128W $0128W #Babobba napping 3 %patch $33D72 $000FW #Animation speed %patch $33D86 $0129W $0129W #Babobba napping 4 [Asleep] %patch $33D90 $01F4W #Animation speed %patch $33DA4 $0128W $0128W #Babobba napping 5 %patch $33DAE $000FW #Animation speed %patch $33DC2 $0127W $0127W #Babobba napping 6 %patch $33DCC $000FW #Animation speed %patch $33DE0 $0126W $0126W #Babobba napping 7 [Go to jumpning] %patch $33DEA $000FW #Animation speed %patch $33DFE $0123W $0123W #Babobba cinder tossed [Wait to hit ground] %patch $33E08 $0008W #Animation speed %patch $33E1C $0124W $0124W #Babobba cinder landed 1 %patch $33E26 $0008W #Animation speed %patch $33E3A $0123W $0123W #Babobba cinder landed 2 [Go to 1] %patch $33E44 $0008W #Animation speed %patch $33E58 $0124W $0124W #Babobba cinder dying 1 %patch $33E62 $0008W #Animation speed %patch $33E76 $FFFFW $FFFFW #Babobba cinder dying 2 [Invisible, go to 1] %patch $33E80 $0008W #Animation speed ### #Bip and Bipship ### %patch $336D8 $019EW $019EW #Bip stands [Go to walking] %patch $336E2 $001EW #Stand around time %patch $336F6 $01A3W $019FW #Bip walking 1 %patch $33700 $0004W #Animation speed %patch $33714 $01A4W $01A0W #Bip walking 2 %patch $3371E $0004W #Animation speed %patch $33732 $01A5W $01A1W #Bip walking 3 %patch $3373C $0004W #Animation speed %patch $33750 $01A6W $01A2W #Bip walking 4 [Go back to 1] %patch $3375A $0004W #Animation speed %patch $3376E $01A7W $01A7W #Bip squished [Do nothing] %patch $33778 $0000W #Animation speed %patch $3378C $0112W $010DW #Bipship moving l/r %patch $33796 $0000W #Wait until turns %patch $337AA $011CW $011CW #Bipship's shot %patch $337B4 $0000W #Wait until hits something] %patch $337C8 $010EW $0113W #Bipship turning 1 %patch $337D2 $000AW #Animation speed %patch $337E6 $010FW $0114W #Bipship turning 2 %patch $337F0 $000AW #Animation speed %patch $33804 $0110W $0115W #Bipship turning 3 %patch $3380E $000AW #Animation speed %patch $33822 $0111W $0116W #Bipship turning 4 [Go to l/r] %patch $3382C $000AW #Animation speed %patch $33840 $0118W $0117W #Bipship crashing %patch $3384A $0000W #Wait until hits ground %patch $3385E $0118W $0117W #Bipship crashing hits ground [Make wreckage.] %patch $33868 $0001W #Animation speed %patch $3387C $011BW $011BW #Bipship wreckage [Stay wrecked] %patch $33886 $7530W #Stay forever %patch $3389A $0119W $0119W #Crash smoke 1 %patch $338A4 $000AW #Animation speed %patch $338B8 $011AW $011AW #Crash smoke 2 [Disappear] %patch $338C2 $000AW #Animation speed ### #Bloogs ### %patch $32C16 $015AW $0156W #Bloog walking 1 %patch $32C20 $000AW #Animation speed %patch $32C34 $015BW $0157W #Bloog walking 2 %patch $32C3E $000AW #Animation speed %patch $32C52 $015CW $0158W #Bloog walking 3 %patch $32C5C $000AW #Animation speed %patch $32C70 $015DW $0159W #Bloog walking 4 [Go back to 1] %patch $32C7A $000AW #Animation speed %patch $32C8E $015EW $015EW #Stunned Bloog [Stay stunned] %patch $32C98 $0000W #Animation speed ### #Blooguards ### %patch $32CAC $00FEW $0102W #Blooguard walking 1 %patch $32CB6 $0009W #Animation speed %patch $32CCA $00FFW $0103W #Blooguard walking 2 %patch $32CD4 $0009W #Animation speed %patch $32CE8 $0100W $0104W #Blooguard walking 3 %patch $32CF2 $0009W #Animation speed %patch $32D06 $0101W $0105W #Blooguard walking 4 [Go back to 1] %patch $32D10 $0009W #Animation speed %patch $32D24 $0106W $0109W #Blooguard clubbing 1 %patch $32D2E $001EW #Animation speed %patch $32D42 $0107W $010AW #Blooguard clubbing 2 %patch $32D4C $0009W #Animation speed %patch $32D60 $0108W #$010BW #Blooguard clubbing 3 %patch $32D6A $0001W #Animation speed %patch $32D7E $0108W $010BW #Blooguard clubbing 4 [Go back to walking] %patch $32D88 $0009W #Animation speed %patch $32D9C $010CW $010CW #Blooguard stunned [Stay stunned] %patch $32DA6 $0000W #Animation speed ### #Blooglets ### %patch $32DBA $0163W $015FW #Red Blooglet running 1 %patch $32DC4 $0005W #Animation speed %patch $32DD8 $0164W $0160W #Red Blooglet running 2 %patch $32DE2 $0005W #Animation speed %patch $32DF6 $0165W $0161W #Red Blooglet running 3 %patch $32E00 $0005W #Animation speed %patch $32E14 $0166W $0162W #Red Blooglet running 4 [Go back to 1] %patch $32E1E $0005W #Animation speed %patch $32E32 $0167W $0167W #Red Blooglet stunned [Do nothing] %patch $32E3C $0000W #Animation speed %patch $32E50 $016CW $0168W #Yellow Blooglet running 1 %patch $32E5A $0005W #Animation speed %patch $32E6E $016DW $0169W #Yellow Blooglet running 2 %patch $32E78 $0005W #Animation speed %patch $32E8C $016EW $016AW #Yellow Blooglet running 3 %patch $32E96 $0005W #Animation speed %patch $32EAA $016FW $016BW #Yellow Blooglet running 4 [Go to 1] %patch $32EB4 $0005W #Animation speed %patch $32EC8 $0170W $0170W #Yellow Blooglet stuned [Do nothing] %patch $32ED2 $0000W #Animation speed %patch $32EE6 $0175W $0171W #Blue blooglet running 1 %patch $32EF0 $0005W #Animation speed %patch $32F04 $0176W $0172W #Blue blooglet running 2 %patch $32F0E $0005W #Animation speed %patch $32F22 $0177W $0173W #Blue blooglet running 3 %patch $32F2C $0005W #Animation speed %patch $32F40 $0178W $0174W #Blue blooglet running 4 [Go back to 1] %patch $32F4A $0005W #Animation speed %patch $32F5E $0179W $0179W #Blue blooglet stunned [Do nothing] %patch $32F68 $0000W #Animation speed %patch $32F7C $017EW $017AW #Green Blooglet running 1 %patch $32F86 $0005W #Animation speed %patch $32F9A $017FW $017BW #Green Blooglet running 2 %patch $32FA4 $0005W #Animation speed %patch $32FB8 $0180W $017CW #Green Blooglet running 3 %patch $32FC2 $0005W #Animation speed %patch $32FD6 $0181W $017DW #Green Blooglet running 4 [Got o 1] %patch $32FE0 $0005W #Animation speed %patch $32FF4 $0182W $0182W #Green Bloooglet stunned [Do nothing] %patch $32FFE $0005W #Animation speed ### #Bloogstar rocket ### %patch $32838 $00D2W $00D2W #Rocket landed [Do nothing] %patch $32842 $0000W #Animation speed %patch $32856 $00D3W $00D3W #Rocket flying 1 %patch $32860 $0008W #Animation speed %patch $32874 $00D4W $00D4W #Rocket flying 2 %patch $3287E $0008W #Animation speed ### #Blorb ### %patch $33E94 $018FW $018FW #Blorb 1 %patch $33E9E $0014W #Animation speed %patch $33EB2 $0190W $0190W #Blorb 2 %patch $33EBC $0014W #Animation speed %patch $33ED0 $0191W $0191W #Blorb 3 [Go to 1] %patch $33EDA $0014W #Animation speed ### #Bobba ### %patch $33AB6 $0193W $0196W #Bobba landing [Go to standing] %patch $33AC0 $0008W #Animation speed %patch $33AD4 $0194W $0197W #Bobba jumping [Go to standing] %patch $33ADE $0008W #Animation speed %patch $33AF2 $0192W $0195W #Bobba nonshooting land [Go to jump] %patch $33AFC $0014W #Time spent standing %patch $33B10 $0192W $0195W #Bobba shooting land [Go to jump] %patch $33B1A $0028W #Time spent standing [Shoots after $14] %patch $33B2E $0198W $0198W #Bobba eye twinkle 1 %patch $33B38 $0008W #Animation speed %patch $33B4C $0199W $0199W #Bobba eye twinkle 2 %patch $33B56 $0008W #Animation speed %patch $33B6A $0198W $0198W #Bobba eye twinkle 3 %patch $33B74 $0008W #Animation speed %patch $33B88 $0199W $0199W #Bobba eye twinkle 4 [Go to fireball] %patch $33B92 $0008W #Animation speed %patch $33BA6 $019AW $019AW #Bobba fireball 1 %patch $33BB0 $0008W #Animation speed %patch $33BC4 $019BW $019BW #Bobba fireball 2 %patch $33BCE $0008W #Animation speed %patch $33BE2 $019CW $019CW #Bobba fireball 3 %patch $33BEC $0008W #Animation speed %patch $33C00 $019DW $019DW #Bobba fireball 4 [Go to 1] %patch $33C0A $0008W #Animation speed %patch $33C1E $019DW $019DW #Fireball hit wall 1 %patch $33C28 $0008W #Animation speed %patch $33C3C $019DW $019DW #Fireball hit wall 2 %patch $33C46 $0008W #Animation speed %patch $33C5A $019DW $019DW #Fireball hit wall 3 [Disappear] %patch $33C64 $0008W #Animation speed ### #Ceilick ### %patch $33EEE $00F8W $00F8W #Ceilick 'asleep' [Wait for Keen] %patch $33EF8 $0014W #Pause before licking when disturbed. %patch $33F0C $00F8W $00F8W #Ceilicking 1 %patch $33F16 $0006W #Animation speed %patch $33F2A $00F9W $00F9W #Ceilicking 2 %patch $33F34 $0006W #Animation speed %patch $33F48 $00FAW $00FAW #Ceilicking 3 [Tounge out] %patch $33F52 $0006W #Animation speed %patch $33F66 $00FBW $00FBW #Ceilicking 4 %patch $33F70 $0006W #Animation speed %patch $33F84 $00FCW $00FCW #Ceilicking 5 %patch $33F8E $0006W #Animation speed %patch $33FA2 $00FBW $00FBW #Ceilicking 6 %patch $33FAC $0006W #Animation speed %patch $33FC0 $00FAW $00FAW #Ceilicking 7 %patch $33FCA $0006W #Animation speed %patch $33FDE $00FBW $00FBW #Ceilicking 8 %patch $33FE8 $0006W #Animation speed %patch $33FFC $00FCW $00FCW #Ceilicking 9 %patch $34006 $0006W #Animation speed %patch $3401A $00F9W $00F9W #Ceilicking 10 [Tounge goes in] %patch $34024 $000AW #Animation speed %patch $34038 $00F8W $00F8W #Ceilicking 11 %patch $34042 $000AW #Animation speed %patch $34056 $00F6W $00F6W #Ceilicking 12 [Head appears] %patch $34060 $0010W #Animation speed %patch $34074 $00F7W $00F7W #Ceilicking 13 %patch $3407E $000AW #Animation speed %patch $34092 $00F6W $00F6W #Ceilicking 14 %patch $3409C $000AW #Animation speed %patch $340B0 $00F7W $00F7W #Ceilicking 15 %patch $340BA $000AW #Animation speed %patch $340CE $00F6W $00F6W #Ceilicking 16 %patch $340D8 $000AW #Animation speed %patch $340EC $00F7W $00F7W #Ceilicking 17 %patch $340F6 $000AW #Animation speed %patch $3410A $00F6W $00F6W #Ceilicking 18 %patch $34114 $000AW #Animation speed %patch $34128 $00F6W $00F6W #Ceilicking 19 [Head goes up] %patch $34132 $0010W #Animation speed %patch $34146 $FFFFW $FFFFW #Ceilicking 20 [Dissapear, afterwards go back to 'asleep'] %patch $34150 $003CW #Hiding period %patch $34164 $00FDW $00FDW #Ceilick stunned [Do nothing] %patch $3416E $0000W #Animation speed ### #Flag (Keen map K flag) ### %patch $3218C $00E4W $00E4W #Keen K flag to holder 1 [Fly up] %patch $32196 $0006W #Animation speed %patch $321AA $00E4W $00E4W #Keen K flag to holder 2 [Move along] %patch $321B4 $000CW #Animation speed %patch $321C8 $00E5W $00E5W #Keen K flag to holder 3 %patch $321D2 $000CW #Animation speed %patch $321E6 $00E6W $00E6W #Keen K flag to holder 4 %patch $321F0 $000CW #Animation speed %patch $32204 $00E7W $00E7W #Keen K flag to holder 5 [Fall into holder] %patch $3220E $000CW #Animation speed %patch $32222 $00E9W $00E9W #Keen K flag to holder 6 %patch $3222C $000CW #Animation speed %patch $32240 $00E9W $00E9W #Keen K flag to holder 7 %patch $3224A $0001W #Animation speed %patch $32114 $00EBW $00EBW #Keen K flag waving 1 %patch $3211E $000AW #Animation speed %patch $32132 $00ECW $00ECW #Keen K flag waving 2 %patch $3213C $000AW #Animation speed %patch $32150 $00EDW $00EDW #Keen K flag waving 3 %patch $3215A $000AW #Animation speed %patch $3216E $00EEW $00EEW #Keen K flag waving 4 [Go back to 1] %patch $32178 $000AW #Animation speed ### #Flect ### %patch $338D6 $0143W $013EW #Flect start [Go to walk] %patch $338E0 $003CW #Animation speed %patch $338F4 $013DW $013DW #Flect turning [Go to walk] %patch $338FE $0008W #Animation speed %patch $33912 $0144W $013FW #Flect walking 1 %patch $3391C $000AW #Animation speed %patch $33930 $0145W $0140W #Flect walking 2 %patch $3393A $000AW #Animation speed %patch $3394E $0146W $0141W #Flect walking 3 %patch $33958 $000AW #Animation speed %patch $3396C $0147W $0142W #Flect walking 4 [Go back to 1] %patch $33976 $000AW #Animation speed %patch $3398A $0148W $0148W #Flect stunned [Stay stunned] %patch $33994 $0000W #Animation speed ### #Fleex ### %patch $339A8 $00F1W $00EFW #Fleex walking 1 %patch $339B2 $0007W #Animation speed %patch $339C6 $00F2W $00F0W #Fleex walking 2 [Go to 1] %patch $339D0 $0007W #Animation speed %patch $339E4 $00F1W $00EFW #Fleex chase 1 %patch $339EE $0007W #Animation speed %patch $33A02 $00F2W $00F0W #Fleex chase 2 %patch $33A0C $0007W #Animation speed %patch $33A20 $00F1W $00EFW #Fleex chase 3 %patch $33A2A $0007W #Animation speed %patch $33A3E $00F2W $00F0W #Fleex chase 4 [Go to walk] %patch $33A48 $000AW #Animation speed %patch $33A5C $00F3W $00F3W #Fleex look around 1 %patch $33A66 $003CW #Animation speed %patch $33A7A $00F4W $00F4W #Fleex look around 2 [Go to chase] %patch $33A84 $003CW #Animation speed %patch $33A98 $00F5W $00F5W #Fleex stunned [Do nothing] %patch $33AA2 $0000W #Animation speed ### #Gik ### %patch $33334 $0186W $0183W #Gik walking 1 %patch $3333E $000AW #Animation speed %patch $33352 $0187W $0184W #Gik walking 2 %patch $3335C $000AW #Animation speed %patch $33370 $0188W $0185W #Gik walking 3 [Go back to 1] %patch $3337A $000AW #Animation speed %patch $3338E $0189W $018AW #Gik jumping [Wait till hits ground] %patch $33398 $0000W #Wait to hit ground #Gik upside down 1 %patch $333AC $018DW $018BW %patch $333B6 $0006W #Animation speed %patch $333CA $018EW $018CW #Gik upside down 2[ Go to 1] %patch $333D4 $0006W #Animation speed %patch $333E8 $018DW $018BW #Gik upside down and still after sliding [Rights itself] %patch $333F2 $0014W #Time before turns right side up ### #Grabbiter ### %patch $327C0 $00D9W $00D9W #Grabbiter hungry 1 %patch $327CA $000CW #Animation speed %patch $327DE $00DAW $00DAW #Grabbiter hungry 2 [Keep biting] %patch $327E8 $000CW #Animation speed %patch $327FC $00DBW $00DBW #Grabbiter napping 1 %patch $32806 $000CW #Animation speed %patch $3281A $00DCW $00DCW #Grabbiter napping 2 [Keep napping] %patch $32824 $000CW #Animation speed ### #Guns (That shoot those pink bullets) ### %patch $33426 $0000W $0000W #Gun waits before shooting (No sprite) %patch $33430 $0078W #Pause before making shot %patch $33444 $0000W $0000W #Guns make pink shot (No sprite) %patch $3344E $0001W #Shoot time %patch $33462 $00B0W $00B0W #Pink bullet 1 %patch $3346C $0008W #Animation speed %patch $33480 $00B1W $00B1W #Pink bullet 2 %patch $3348A $0008W #Animation speed %patch $3349E $00B2W $00B2W #Pink bullet 3 %patch $334A8 $0008W #Animation speed %patch $334BC $00B3W $00B3W #Pink bullet 4 [Go back to 1] %patch $334C6 $0008W #Animation speed %patch $334DA $00B4W $00B4W #Pink shot hits 1 %patch $334E4 $000AW #Animation speed %patch $334F8 $00B5W $00B5W #Pink shot hits 2 [Dissappear] %patch $33502 $000AW #Animation speed ### #Items ### #Items sprites [Uses next sprite too.] %patch $327A8 $00A4W #Red gem %patch $327AA $00A6W #Yellow gem %patch $327AC $00A8W #Blue gem %patch $327AE $00AAW #Green gem %patch $327B0 $0096W #Soda %patch $327B2 $0098W #Iceblock %patch $327B4 $009AW #Sundae %patch $327B6 $009CW #Cola %patch $327B8 $009EW #Split %patch $327BA $00A0W #Pizza %patch $327BC $00A2W #Viva Queen %patch $327BE $00ADW #Raygun %patch $326A4 $0014W #Animation speed 1 %patch $326C2 $0014W #Animation speed 2 %patch $326D6 $0000W $0000W #Tile items 1 %patch $326E0 $0014W #Animation speed %patch $326F4 $0000W $0000W #Tile items 2 [Go to 1] %patch $326FE $0014W #Animation speed %patch $32712 $0000W $0000W #Item got animation %patch $3271C $0028W #How long item got animation lasts %patch $32A36 $00B6W $00B6W #Stupendous Sandwich [Do nothing] %patch $32A40 $0000W #Animation speed %patch $32A54 $00B7W $00B7W #Grappling Hook [Do nothing] %patch $32A5E $0000W #Animation speed %patch $32946 $00E2W $00E2W #Rope and hook [Do nothing] %patch $32950 $0000W #Animation speed %patch $32964 $00E1W $00E1W #Rope being thrown [Not used] %patch $3296E $000AW #Animation speed %patch $32A72 $01B3W $01B3W #Rocket Pass [Do nothing] %patch $32A7C $0000W #Animation speed ### #Map See Keen, Bloogstar rocket, Grabbiter, satelite ### %patch $32892 $0000W $0000W #Unknown map sprite [Keep doing something] %patch $3289C $0000W #Animation speed %patch $328B0 $FFFFW $FFFFW #Unknown map sprite %patch $328BA $0000W #Animation speed %patch $32982 $FFFFW $FFFFW #Unknown map sprite %patch $3298C $0000W #Animation speed ### #Molly McMire ### %patch $32A90 $01B1W $01B1W #Molly 1 %patch $32A9A $0014W #Animation speed %patch $32AAE $01B2W $01B2W #Molly 2 %patch $32AB8 $0028W #Animation speed %patch $32ACC $01B1W $01B1W #Molly 3 %patch $32AD6 $0028W #Animation speed %patch $32AEA $01B2W $01B2W #Molly 4 [Go back to 1] %patch $32AF4 $0014W #Animation speed ### #Nospike ### %patch $33190 $012AW $012AW #Nospike stands still [Go to walk] %patch $3319A $005AW #Time standing still %patch $331AE $0137W $0133W #Nospike walks 1 %patch $331B8 $000AW #Animation speed %patch $331CC $0138W $0134W #Nospike walks 2 %patch $331D6 $000AW #Animation speed %patch $331EA $0139W $0135W #Nospike walks 3 %patch $331F4 $000AW #Animation speed %patch $33208 $013AW $0136W #Nospike walks 4 [Go back to 1] %patch $33212 $000AW #Animation speed %patch $33226 $012FW $012BW #Nospike charges 1 %patch $33230 $0004W #Animation speed %patch $33244 $0130W $012CW #Nospike charges 2 %patch $3324E $0004W #Animation speed %patch $33262 $0131W $012DW #Nospike charges 3 %patch $3326C $0004W #Animation speed %patch $33280 $0132W $012EW #Nospike charges 4 [Keep charging] %patch $3328A $0004W #Animation speed %patch $3329E $012AW $012AW #Nospike charges off cliff 1 %patch $332A8 $0014W #Pause before '?' %patch $332BC $012AW $012AW #Nospike charges off cliff 2 (Hang in air) %patch $332C6 $005AW #Animation speed %patch $332DA $012AW $012AW #Nospike charges off cliff 3 (Fall) %patch $332E4 $0014W #Animation speed %patch $332F8 $012AW $012AW #Nospike falling %patch $33302 $0000W #Wait until hit ground %patch $33316 $013BW $013BW #Stunned Nospike [Stay stunned] %patch $33320 $0000W #Animation speed ### #Orbatrix ### %patch $33516 $014DW $014FW #Orbatrix moving l/r 1 %patch $33520 $000CW #Animation speed %patch $33534 $014EW $0150W #Orbatrix moving l/r 2 [Keep movig] %patch $3353E $000CW #Animation speed %patch $33552 $0149W $0149W #Orbatrix curls 1 %patch $3355C $000CW #Animation speed %patch $33570 $0155W $0155W #Orbatrix curls 2 %patch $3357A $000CW #Animation speed %patch $3358E $0155W $0155W #Orbatrix curls 3 [Go ballistic] %patch $33598 $000CW #Animation speed %patch $335AC $0151W $0151W #Orbatrix uncurls 1 %patch $335B6 $000CW #Animation speed %patch $335CA $0155W $0155W #Orbatrix uncurls 2 [Go to float] %patch $335D4 $000CW #Animation speed %patch $335E8 $0149W $0149W #Orbatrix floats 1 %patch $335F2 $000CW #Animation speed %patch $33606 $014AW $014AW #Orbatrix floats 2 %patch $33610 $000CW #Animation speed %patch $33624 $014BW $014BW #Orbatrix floats 3 %patch $3362E $000CW #Animation speed %patch $33642 $014CW $014CW #Orbatrix floats 4 [Go to moving] %patch $3364C $000CW #Animation speed %patch $33660 $0154W $0151W #Orbatrix bounding 1 %patch $3366A $0006W #Animation speed %patch $3367E $0153W $0152W #Orbatrix bounding 2 %patch $33688 $0006W #Animation speed %patch $3369C $0152W $0153W #Orbatrix bounding 3 %patch $336A6 $0006W #Animation speed %patch $336BA $0151W $0154W #Orbatrix bounding 4 [Go to 1] %patch $336C4 $0006W #Animation speed ### #Satelite on map ### %patch $329BE $00D5W $00D5W #Sateleite 1 %patch $329C8 $000AW #Animation speed %patch $329DC $00D6W $00D6W #Sateleite 2 %patch $329E6 $000AW #Animation speed %patch $329FA $00D7W $00D7W #Sateleite 3 %patch $32A04 $000AW #Animation speed %patch $32A18 $00D8W $00D8W #Sateleite 4 [Go back to 1] %patch $32A22 $000AW #Animation speed ### #Unknown ### %patch $32312 $0000W $0000W # %patch $3231C $000AW #Animation speed %patch $32330 $0000W $0000W # %patch $3233A $000AW #Animation speed %patch $3234E $0000W $0000W # %patch $32358 $000AW #Animation speed ### #Viva ### %patch $32730 $0092W $0092W #Viva got 1 %patch $3273A $0008W #Animation speed %patch $3274E $0093W $0093W #Viva got 2 %patch $32758 $0008W #Animation speed %patch $3276C $0094W $0094W #Viva got 3 %patch $32776 $0008W #Animation speed %patch $3278A $0095W $0095W #Viva got 4 [Dissapear] %patch $32794 $0008W #Animation speed