********** SPRITE POSITIONS ********** This is an alphabetical list of where sprites are spawned or positioned when they do or make something; usually this is of minor concern, but may be vital when you want to change something, especially if you've changed the sprite size. The system used is odd; usually positive values are down and right (And negative values up and left.) but in some cases this is reversed. (These are noted so you can tell.) For values, the values are 1 pixel = 16 = $10 in hex, thus $80 $00 is 8 pixels down, and $DF $FF is 2 pixels up. Thus your patches should always end in a 0 or an F. Some things spawn at 0,0 and thus have no values to edit. Sorry. ********** FLEEX ********** #Spawn height %patch $11D2F $80 $00