********** STATUS SCREEN ********** #Text: %patch $312BF "LOCATION" $00 %patch $312C8 "SCORE" $00 "EXTRA" $00 %patch $312EB "KEYCARD" $00 %patch $312D4 "LEVEL" $00 "Easy" $00 "Normal" $00 "Hard" $00 %patch $312F1 "KEYS" $00 "AMMO" $00 "KEENS" $00 "VIVAS" $00 ********** STORY TEXT ********** See also PALETTES #Story background palette 1, moving: %patch $30E62 $00 $01 $18 $19 $04 $1C $06 $07 #Dark colors $1F $1F $1F $1F $1F $1F $1F $1F #Light colors # The story ends at $1EF3D, so you can only have a story that's 493 bytes long. #Using the %patchfile command is easier %patch $1ED50 "text here" $0A $00 ********** STUPENDOUS SANDWICH (OF CHUNGELLA IV) ********** See ITEMS ********** SWITCHES ********** #Keen can climb the switch pole %patch $29E6F $01