********** SPRITE SOUNDS ********** Plain and simple, this is a list of the sounds sprites make, covering pretty much every sound in the game. To patch, simply change the sound number. (A list of all the sounds is given later on, after a list of all the sounds platyed. Just look through until you find what you want.) To stop a sound playing at all, simply take the value of the sound's patch and add 3, then use the following patch: #Stop playing sound at ? - 3 %patch $???? $90 $90 $90 $90 $90 ### #Sprite sounds: ### KEY: ? = Unknown function * = Know what sound is, but need to be more specific ( = Know what sound sounds like, don't know what it does %patch $6A7A $0D #Keen exit levels %patch $6AD6 $0D #Keen exit levels by going offscreen (Incl when done so via door) %patch $7097 $02 #Keen jump * %patch $713D $11 #Get 1UP * %patch $830D $22 #Status window drop down %patch $8382 $23 #Status window move up %patch $866A $14 #Keen fall * %patch $8A6A $11 #Get 1UP * %patch $AD19 $12 #Card door open %patch $AD7A $0E #Can't enter V card door %patch $AE0A $01 #? %patch $AEA5 $02 #Keen jump * %patch $AEE3 $02 #Keen jump * %patch $B1AB $14 #Keen fall * %patch $B2B7 $02 #Keen jump * %patch $B2FE $02 #Keen jump * %patch $B370 $01 #? %patch $B53A $15 #Switch clicked (Out of ammo?) %patch $B6B9 $3C #Door open %patch $B905 $07 #Pogo bounce %patch $BAAE $02 #Keen jump * %patch $BB88 $14 #Keen fall * %patch $BC89 $14 #Keen fall * %patch $C06C $17 #Keen die %patch $C373 $0A #Vitalin got %patch $C39B $11 #Get 1UP * (100 vit?) %patch $C5C4 $14 #Keen fall * %patch $C681 $14 #Keen fall * %patch $C7B4 $0F #Keen hit head on roof * %patch $C80A $39 #Unknown (Vizzfft!) * %patch $C87D $03 #Keen jump quiet (?) * %patch $CB4F $03 #Keen jump quiet (?) * %patch $CBAA $39 #Unknown (Vizzfft!) * %patch $CBFD $07 #Pogo bounce %patch $D2E2 $0C #Keen enter levels %patch $D3F2 $01 #? %patch $D40D $29 #Teleport * %patch $D645 $29 #Teleport * %patch $D861 $3F #Elevator * %patch $DA79 $3F #Elevator * %patch $DCA0 $15 #Switch clicked * %patch $DCDC $04 #Vitalin got? * %patch $DD7C $19 #Keen's shot hit %patch $F6E3 $36 #Weird (woo woo WOO woo) %patch $F743 $35 #Weird (sparklegrundle) %patch $FF3B $29 #Teleport * %patch $FF8A $34 #Weird (Clinkle tink) %patch $10F93 $1D #Pink shot shot %patch $10FEC $1E #Pink shot destroyed %patch $110F5 $3A #Sparky see Keen * %patch $11142 $3A #Sparky see Keen * %patch $112DE $1F #Ampton walk 1 %patch $112F3 $20 #Ampton walk 2 %patch $1167C $21 #Ampton stunned %patch $118CA $06 #Slicestar bounce off floor %patch $118E3 $06 #Slicestar bounce off ceiling %patch $118FA $06 #Slicestar bounce off right wall %patch $11913 $06 #Slicestar bounce left wall %patch $11AF5 $24 #Shelley smash * %patch $11BE0 $24 #Shelley smash * %patch $11FE7 $05 #Mine explode %patch $123CD $05 #Q.E.D explode %patch $12706 $1D #Robo Red shoot %patch $12769 $1E #Robo red shot destroyed %patch $127FC $3D #Spirogrip move %patch $1288F $1B #Spirogrip slam into walls %patch $129FC $25 #Spindred slam into ground from roof %patch $12A0A $1C #Spindred small ceiling bounce %patch $12A49 $10 #Spindred slam into ceiling from floor %patch $12A57 $1C #Spindred small floor bounce %patch $12B63 $26 #Master shoot %patch $12C3A $27 #Master's shot hit ground %patch $12E1D $26 #Weird * %patch $13032 $28 #Shikadi zap poles * %patch $13114 $28 #Shikadi zap poles * %patch $1337E $2A #Weird (Bllrrpt) %patch $135E0 $2D #? shoot %patch $13724 $3B #Sphereful hit walls %patch $1373E $3B #Sphereful hit walls %patch $13784 $10 #? (Land?) %patch $1D3CE $2F #Paddlewar blip %patch $1D403 $31 #Paddlewar lose 1 pt %patch $1D459 $32 #Paddlewar win 1 pt %patch $1D4E0 $30 #Paddlewar bounce? %patch $1D53A $2E #Paddlewar hi-blip %patch $1DA00 $0E #Menu can't do that ### #Sound list: ### 00 01 02 Keen jump 03 04 Keen shoot 05 Mine explode 06 Slicestar bounce 07 Pogo bounce 08 Items got 09 Ammo got 0A Vitalin got 0B 0C Enter levels 0D Exit levels 0E Uh-uh Can't do) 0F Keen hit head on roof 10 Spindred hit roof 11 Extra life 12 Card door open 13 Place gem 14 Keen fall 15 Switch click 16 17 Keen dies 18 19 Keen's shot hit stuff 1A 1B Spindred small bounce 1C Spindred big bounce 1D Enemy guns shoot 1E Pink shot destroyed 1F Ampton walk 1 20 Ampton walk 2 21 Ampton stunned 22 Status window down 23 Status window up 24 Shelley smash 25 Spindred big-big bounce? 26 Master shoot 27 Master's shot hit ground 28 Shikadi zap poles 29 Teleport-elevator 2A (Bzzfft) 2B (Borp!) 2C 2D (Kzzht!) 2E Bip 2F Bop 30 Bip 31 32 Win paddlewar 1pt 33 (d-d-ggt) 34 (tlinkk!) 35 (Sparkle-thunder) 36 Weird 37 Door? 38 (knock knock knock) 39 Dit 3A Sparky see Keen 3B 3C Door opens 3D Spirogrip move 3E 3F Elevator