********** LEVELS ********** #Keen can exit the well of wishes by going offscreen [like normal levels, changes scrolling] %patch $905B $90 $90 #Automatically restart a level when killed (No map option) IF: %patch $6686 $xx $7D #Keen has x or less lives left %patch $6686 $xx $7E #Keen has x or more lives left %patch $6687 $90 $90 #Always #Never produce a flipping flag on level exit, #but still have 'placed' flags %patch $6145 $90 $90 $90 $90 $90 #No flags at all, ever %patch $6137 $D0 #Flags appear in holders AND on all level entry sprites %patch $6139 $90 $90 #Tile $D0xx marked map tiles are replaced with when #level finished. (By default, 0, tile removed entirely) %patch $6130 $0000W #BwB level(s): #This level does not produce a flag, remove map tiles #or get marked as done %patch $60FD $xx $77 #Any level above x %patch $60FD $xx $7C #Any level below x %patch $60FD $xx $74 #Just level x (If 0, NO BwB level) #Level names: %patch $1F040 "Shadowlands " $00 %patch $1F050 "Border Village " $00 %patch $1F060 "Slug Village " $00 %patch $1F0B0 "Chasm of Chills" $00 %patch $1F0C0 "Crystalus " $00 %patch $1F0D0 "Hillville " $00 %patch $1F0E0 "Sand Yego " $00 %patch $1F0F0 "Miragia " $00 %patch $1F100 "Lifewater Oasis" $00 %patch $1F1A0 "Isle of Tar " $00 %patch $1F1B0 "Isle of Fire " $00 %patch $1F1C0 "Well of Wishes " $00 %patch $1F1D0 "Bean-with-Bacon" $0A "Megarocket " $00 %patch $1F070 "The Perilous Pit " $00 %patch $1F090 "Cave of the Descendents " $00 %patch $1F110 "Pyramid of the Moons " $00 %patch $1F130 "Pyramid of Shadows " $00 %patch $1F150 "Pyramid of the" $0A "Gnosticene Ancients " $00 %patch $1F180 "Pyramid of the Forbidden " $00 #Keen entering levels %patch $1F1F0 "Keen enters the" $0A "Shadowlands " $00 %patch $1F240 "Keen slips into" $0A "Slug Village " $00 %patch $1F330 "Keen stubmles upon" $0A "Hillville " $00 %patch $1F380 "Keen disappears into" $0A "Miragia " $00 %patch $1F210 "Keen makes a run for" $0A "the Border Village " $00 %patch $1F260 "Keen plummets into" $0A "the The Perilous Pit " $00 %patch $1F2D0 "Keen shivers along" $0A "the Chasm of Chills " $00 %patch $1F300 "Keen reflects upon" $0A "entering Crystalus " $00 %patch $1F350 "Keen grits his teeth" $0A "and enters Sand Yego " $00 %patch $1F3A0 "Keen crawls into" $0A "Lifewater Oasis " $00 %patch $1F3D0 "Keen backs into the" $0A "Pyramid of the Moons " $00 %patch $1F400 "Keen move silently in" $0A "the Pyramid of Shadows " $00 %patch $1F4B0 "Keen mucks along the" $0A "Isle of Tar " $00 %patch $1F4E0 "Keen blazes across the" $0A "Isle of Fire " $00 %patch $1F510 "Keen hopefully enters" $0A "the Well of Wishes " $00 %patch $1F290 "Keen plods down into" $0A "the Cave of the Descendents " $00 %patch $1F430 "Keen reverently enters" $0A "the Pyramid of the" $0A "Gnosticene Ancients " $00 %patch $1F470 "Keen hesitantly crosses" $0A "into the Pyramid of the" $0A "Forbidden " $00 %patch $1F540 "Keen launches into the" $0A "Bean-with-Bacon" $0A "Megarocket " $00 #Loading text, etc %patch $2F16F "You didn't make it past" $00 %patch $2F187 "Try Again" $00 %patch $2F191 "Exit to Shadowlands" $00 %patch $2F1F9 "One moment" $00 #Used while loading a level %patch $2F47C "PAUSED" $00 #Level-related texts read from: %patch $66A7 $FF $02 #Didn't make it past %patch $66DC $17 $03 #Try again %patch $66F6 $21 $03 #Exit ********** LICKS ********** See SPRITE PATCHES ********** LINDSEY ********** See PRINCESS LINDSEY ********** LIVES ********** #Lives Keen starts off with: %patch $5CC9 $03 $00 #What to display in scorebox when Keen has more than 99 lives: %patch $306B8 "99" $00 #If Keen dies just once, it's game over (No matter how many lives) %patch $666C $40 $00 ********** LOADING SCREEN ********** #Loading text %patch $3354D " Loading... " #Ready blink 1 %patch $3355D " Ready - Press a key " #Ready blink 2 %patch $33577 " Ready - Press a key " #Unkown loading text %patch $32A29 "Loading" $00