#Large help/story/previews/endtext windows: #Stop window and footer appearing [Good for story, bad for everything else] %patch $A65D $C3 #Size of window: %patch $A66E $04 $00 #Window left side %patch $A666 $2B $00 #Right side #How far text goes across screen %patch $A7B8 $26 $00 #Endtext starts with this, then uses above value: %patch $A74C $26 $00 #Small footer window: #Location of window bits: %patch $A6A0 $2B $00 #Middle end %patch $A6D4 $2B $00 #Bottom right corner %patch $A709 $05 $00 #Start of text string [ESC to E...] #What 'tiles' window is built from: %patch $A6AA $01 $00 #Top left %patch $A678 $03 $00 #Middle start %patch $A691 $04 $00 #Middle end %patch $A6DE $05 $00 #Bottom left %patch $A6E3 $02 $00 #Bottom middle %patch $A6C4 $03 $00 #Bottom right #text read from: %patch $A700 $A7 $33 #Text is white [00] or grey [01] %patch $A70D $01 $00 #Text: %patch $1CBC7 " ESC to exit /   to read " #Individual windows: #Endtext window bottom %patch $5D68 $16 $00 #Endtext footer window %patch $5D90 $16 $00 #Previews footer window %patch $9FEB $16 $00 #Disable story %patch $A563 $C3 $05 #Rough location of story screen %patch $A573 $02 #Storytext window bottom %patch $A58B $10 $00 #Disable help %patch $A5A4 $C3 #Helptext window top %patch $A5F3 $01 $00 #Helptext window bottom %patch $A5EF $14 $00 #Save game windows: #Can't save game! %patch $A2AD $C3 #Can't load game [starts new game instead] %patch $A440 $C3 #What menu pointer becomes while loading windows open: %patch $A457 $20 #Window sizes: [New window will not erase old, must be bigger #or equal in size to any windows appearing before it] #Can only save on map: %patch $A2DB $03 $00 #Height [lines] %patch $A2DF $16 $00 #Width [letters] #Which position want save: %patch $A309 $03 $00 #Height [lines] %patch $A30D $14 $00 #Width [letters] 3,14! O.o #Overwrite: %patch $A367 $03 $00 #Height %patch $A36B $14 $00 #Width #Can continue from menu: %patch $A414 $03 $00 #Height %patch $A418 $1D $00 #Width #Load 1-9 %patch $A46F $02 $00 #Height %patch $A473 $19 $00 #Width #Not saved! %patch $A4F3 $02 $00 #Height %patch $A4F7 $19 $00 #Width #Not compatible! %patch $A53D $02 $00 #Height %patch $A541 $19 $00 #Width #Text read from $19820 + value: %patch $A2E8 $22 $32 #Can only save on map %patch $A2F0 $38 $32 %patch $A2F8 $51 $32 %patch $A316 $62 $32 #Which position want save: %patch $A31E $77 $32 %patch $A326 $8D $32 %patch $A374 $9D $32 #Overwrite: %patch $A37C $B1 $32 %patch $A384 $C2 $32 %patch $A421 $D1 $32 #Can continue from menu: %patch $A429 $ED $32 %patch $A431 $0B $33 %patch $A492 $22 $33 #Load 1-9 %patch $A49A $3A $33 %patch $A500 $4D $33 #Not saved yet! %patch $A508 $61 $33 %patch $A54A $74 $33 #Not saved yet! %patch $A552 $8F $33 #Text: %patch $1CA42 "You can SAVE the game" $0A $00 %patch $1CA59 "ONLY on the World Map!" $0A $00 %patch $1CA71 " Press a key:" $00 %patch $1CA82 "Which game position" $0A $00 %patch $1CA97 "do you want to save?" $0A $00 %patch $1CAAD " 1-9 or ESC:" $00 %patch $1CABD "That game position" $0A $00 %patch $1CAD1 "already exists!" $0A $00 %patch $1CAE2 "Overwrite it?:" $00 %patch $1CAF1 "You can continue this game" $0A $00 %patch $1CB0D "from the Main Menu next time" $0A $00 %patch $1CB2B "you play. Press a key:" $00 %patch $1CB42 " Continue Which Game?" $0A $00 %patch $1CB5A " 1-9 or ESC:" $00 %patch $1CB6D " That game hasn't" $0A $00 %patch $1CB81 " been saved yet!:" $00 %patch $1CB94 "That file is incompatible" $0A $00 %patch $1CBAF "with this version of CK:" $00 #High scores: #Create high scores: %patch $8662 $91 $2D #Text read from: %patch $8652 $84 $2D #Scorefile name read from: %patch $9478 $37 $2E #Scorefile name read from: %patch $872C $64 $00 #Value of all default scores %patch $1C5B1 "Yorpy " #Maximum name length! %patch $1C5C0 "Gargile " %patch $1C5CF "Zzapp! " %patch $1C5A4 "CKSCORES." #These should match! [Default] %patch $1C657 "CKSCORES." #Max length $09 [Keens scores go here] #Keen gets highscore: %patch $9469 $C3 #Stop Keen being able to get highscore %patch $9505 $0D $00 #Height %patch $9509 $20 $00 #Width %patch $952C $06 $00 #Game over bitmap [$03 is good] %patch $953D $09 $00 #Bitmap h position in window %patch $9574 $0A $00 #Base score read in [decimal] %patch $9566 $04 $00 #Rows down text starts %patch $956C $55 $2F #Text read from: %patch $95A3 $65 $2F %patch $95AB $7E $2F #You got %patch $9488 $44 $2E #first... [Every 7 chars is a new place] %patch $95C4 $8C $2F #place enter your name %patch $1C775 " SCORE:" $00 %patch $1C785 " CONGRATULATIONS!" $0A $00 %patch $1C79E " You got " $00 %patch $1C664 "first " $00 %patch $1C668 "second" $00 %patch $1C672 "third " $00 %patch $1C679 "fourth" $00 %patch $1C680 "fifth " $00 %patch $1C687 "sixth " $00 %patch $1C68E "last " $00 %patch $1C7AD "place!" $0A $0A $0A "Enter your name:" #Misc windows: #Disable status screen %patch $0EA7 $C3 #Lives left box %patch $980B $C3 #Disable %patch $9813 $04 $00 #Height %patch $9817 $10 $00 #Width %patch $9826 $A7 $2F #Text read from: %patch $9820 $17 #Keens in box aren't shown %patch $983E $8C $00 #The sprite used for keens*16 %patch $984B $0B $00 #Keens y position [pixels] from top of box %patch $1C7C7 " Keens Left" #Quit y/n %patch $0896 $01 $00 #Height %patch $089A $0C $00 #Width %patch $08A3 $3B $22 #Text read: %patch $08F6 $63 $22 #Look here for exit message, if $00 found, display ending credits %patch $1BA5B "Quit (Y/N)?" $00 %patch $1BA67 $00 #Ending message #Quit to dos/title? %patch $08C7 $02 $00 #Height %patch $08CB $14 $00 #Width %patch $08D4 $48 $22 #Text read: %patch $08DC $5A $22 #Look here for exit message, if $00 found, display ending credits %patch $1BA68 "Quit to (D)os or" $0A $00 %patch $1BA7A "(T)itle;" $00 %patch $1BA83 $00 #Ending message #Sound on/off %patch $0D11 $01 $00 #Height %patch $0D15 $0D $00 #Width %patch $0D1E $71 $22 #Text read: %patch $1BA91 "Sound (Y/N)?" #Joystick configuration %patch $153A $C3 #Disable %patch $1546 $09 $00 #Height %patch $154A $1C $00 #Width %patch $1599 $B5 $25 #Text read: %patch $15A1 $D0 $25 %patch $15A9 $EB $25 %patch $15B1 $06 $26 %patch $15B9 $13 $26 %patch $1669 $2E $26 %patch $1671 $4C $26 %patch $1679 $5A $26 %patch $1BDF9 " Joystick Configuration" $0A $0D $00 #$0D's are important! %patch $1BE14 " ----------------------" $0A $0D $00 %patch $1BE2F "Hold the joystick in the" $0A $0D $00 %patch $1BE4A "upper left" $0A $0D $00 %patch $1BE57 "corner and press button 1:" $00 %patch $1BE72 $0A $0A $0D "Hold the joystick in the" $0A $0D $00 %patch $1BE90 "lower right" $0A $0D $00 %patch $1BE9E "corner and press button 1:" $00 #Change keyboard controls: %patch $1931 $C3 #Disable %patch $193A $16 $00 #Height %patch $193E $0D $00 #Width %patch $1947 $E4 $26 #Text read: %patch $194F $F7 $26 %patch $1957 $09 $27 %patch $195F $17 $27 %patch $1967 $25 $27 %patch $196F $33 $27 %patch $1977 $41 $27 %patch $197F $4F $27 %patch $1987 $5D $27 %patch $198F $6B $27 %patch $1997 $79 $27 %patch $199F $87 $27 %patch $19A7 $95 $27 %patch $1A59 $AB $27 #Press new key %patch $1A93 $C0 $27 #Blanks line %patch $1799 $75 $26 #Identify Keys text [NUMLCK, BCKSP..] 19844 + value = location %patch $17A9 $79 $26 %patch $17B9 $7E $26 %patch $17C9 $82 $26 %patch $17D9 $87 $26 %patch $17E9 $8E $26 %patch $17F9 $94 $26 %patch $180E $9B $26 %patch $183A $9D $26 %patch $184A $A1 $26 %patch $185A $A5 $26 %patch $186A $AC $26 %patch $187A $B2 $26 %patch $188A $B9 $26 %patch $189A $BF $26 %patch $18AA $C3 $26 %patch $18BA $C8 $26 %patch $18C9 $CD $26 %patch $18D8 $D1 $26 %patch $18E7 $D6 $26 %patch $18F6 $DA $26 %patch $1905 $DE $26 %patch $1BE95 "ESC" $00 %patch $1BE99 "BKSP" $00 %patch $1BE9E "TAB" $00 %patch $1BEA2 "CTRL" $00 %patch $1BEA7 "LSHIFT" $00 %patch $1BEAE "SPACE" $00 %patch $1BEB4 "CAPSLK" $00 %patch $1BEBB "F" $00 #F1, F2... %patch $1BEBD "F11" $00 %patch $1BEC1 "F12" $00 %patch $1BEC5 "SCRLLK" $00 %patch $1BECC "ENTER" $00 %patch $1BED2 "RSHIFT" $00 %patch $1BED9 "PRTS" $00 %patch $1BEDF "ALT" $00 %patch $1BEE3 "HOME" $00 %patch $1BEEB "PGUP" $00 %patch $1BEED "END" $00 %patch $1BEF1 "PGDN" $00 %patch $1BEF6 "INS" $00 %patch $1BEFA "DEL" $00 %patch $1BEFE "NUMLK" $00 %patch $1BF04 "Keyboard Commands" $0A $00 %patch $1BF17 "-----------------" $00 %patch $1BF29 $0A "0 north :" $00 %patch $1BF37 $0A "1 northeast:" $00 %patch $1BF45 $0A "2 east :" $00 %patch $1BF53 $0A "3 southeast:" $00 %patch $1BF61 $0A "4 south :" $00 %patch $1BF6F $0A "5 southwest:" $00 %patch $1BF7D $0A "6 west :" $00 %patch $1BF8B $0A "7 northwest:" $00 %patch $1BF99 $0A "8 button1 :" $00 %patch $1BFA7 $0A "9 button2 :" $00 %patch $1BFB5 $0A "Modify which action:" $00 %patch $1BFCB $0A $0D "Press the new key:" $00 #[$0D imprtant, blanks used lines!] %patch $1BFE0 $0D " " $00 #This text blanks the above line after selection #Text %patch $1C850 "Use the " %patch $1C859 "Arrows" %patch $1CBC7 " ESC to Exit /   to Read " %patch $1CFC9 " press a " %patch $1CFD8 "key:" %patch $1C507 "The End...." %patch $1C513 "For now!"