********** BALL ********** For patches controlling the behaviour and movement of the ball, see the directory SPRITE PATCHES in this folder ********** BEAN WITH BACON MEGAROCKET ********** #B-w-B message window width [in letters] %patch $B86F $20 $00 #Window height [in lines of text] %patch $B86B $06 $00 #First message %patch $B88D $E4 $35 %patch $B895 $05 $36 %patch $B89D $23 $36 %patch $B8A5 $43 $36 #Second message %patch $B8AF $58 $36 %patch $B8B7 $78 $36 %patch $B8BF $97 $36 #Third message %patch $B8C9 $B6 $36 %patch $B8D1 $D7 $36 %patch $B8D9 $F3 $36 %patch $B8E1 $15 $37 #Fourth message %patch $B8EB $31 $37 %patch $B8F3 $4F $37 %patch $B8FB $70 $37 %patch $B903 $8C $37 #Press a key text [complex cetering function] #Distance from top of box [4 lines down, message *starts* with $0A = 5th line, bottom of box] %patch $B90F $04 $00 #Read from: [Hard to change, see below] %patch $B915 $A8 $37 #Press a %patch $B926 $BB $37 #Key %patch $B930 $C0 $37 #Button #The BWB messages terminate with $00 and line down is $0A; this can alter the length of the message lines; but not the NUMBER of lines that appear. #BWB Message 1-4 lines %patch 0x01CE04 "You enter your ship, sit around" %patch 0x01CE25 "for a while, get bored, then" %patch 0x01CE43 "remember that you have to find" %patch 0x01CE63 "the Grand Intellect!" #BWB Message 2-3 lines %patch 0x01CE78 "Into the ship you journey, lie" %patch 0x01CE98 "about a bit, then resume your" %patch 0x01CEB7 "quest for the Grand Intellect!" #BWB Message 3-4 lines %patch 0x01CED6 "You feel like entering the ship" %patch 0x01CEF7 "and taking a rest, but the" %patch 0x01CF13 "mystery of the Grand Intellect's" %patch 0x01CF35 "identity changes your mind." #BWB Message 4-4 lines %patch 0x01CF51 "Entering the ship might be a" %patch 0x01CF6F "fun thing to do, but right now," %patch 0x01CF90 "you need to find the Grand" %patch 0x01CFAC "Intellect and vanquish him!" #Press a key message; *must* start with a $0A! %patch $1CFC8 $0A " press a " $00 %patch $1CFDB "key:" $00 %patch $1CFE0 "button:" $00 ********** BORDER AND BORDER COLORS ********** To change the border and border colors see PALETTES AND BORDERS ********** BRIDGES AND SWITCHES ********** #Bridge extension time (set both the same) %patch $80A5 $0C %patch $80AD $0C #Bridge retraction time (set both the same) %patch $8116 $0C %patch $811E $0C #Change the bridge block (in this it's changed to tile 480) %patch $80F5 $E0 $01 #When building %patch $8146 $E0 $01 #When removing #Change the animating switch %patch $6D7B $E0 $01 #This tile when flipped becomes... %patch $6D80 $ED $01 #This tile and... %patch $6D9C $E0 $01 #This tile when flipped becomes... %patch $6DB6 $ED $01 #This tile.