CGAgraph : C624-120F4 (23248) VGAgraph : 120F4-1C4E0 (41964) Sound : 1C4E0-1D7B0 Header CGA: 1D7B0-1EA70 (4800 bytes) Header EGA: 1EA70-20EF0 (9344 bytes) Header VGA: 20EF0-256C0 (18432 bytes) Keep an eye on 2A106; 100000 blanks Dave's flame, and levels, but not tiles? CHA run: 00\00 - black 01\00 - Blue 0,4 00000001 -blue .4 00000010 -red .4 00000011 -whit .4 00000100 -blue .3 00000101 -blue .3 + -blue .4 00000110 -blue .3 + red .4 XGAHEAD format: 0 2 Blank 2 4 ??? $10, $A200 $10 6 4 Siz 1 Roughly half the filesize ($90, $A240 $210) 10 4 Siz 2 Same as above, diff is 12, 14, 96 14 2 Size Size of file \ 16 (For EGA this is $A28E) 16 2 CGA 1 Vital for loading CGA (8) 18 2 CGA 2 Vital for loading CGA (2) 20 2 Font Fontum \ 16 22 4 Bit Bitnum + 2? 26 4 P 1 Start of Graphics plane 1 \ 16 30 4 P 2 Start of graphics plane 2 \ 16 34 4 P 3 Start of graphics plane 3 \ 16 38 4 P 4 Start of graphics plane 4 \ 16 42 16 Ent Bitmap entries